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Wotv unit calculator
Wotv unit calculator













wotv unit calculator

Remember: You receive +15 to Accuracy Rate by hitting the enemy’s side, and +30 to Accuracy Rate by hitting the back of the enemy.The in-game hit rate for a frontal attack would be 150% – 80% = 70%. Accuracy Rate and Evasion Rate can both go above 100, up to 999 (according to datamined in-game max value).Įxample: Let’s say Frederika has 150% Accuracy Rate, and enemy target has 80% Evasion Rate.If Hit Rate is less than 0, it is simply shown as 0 in game.If Hit Rate is greater than 100, it is simply shown as 100 in game.In-game Hit Rate = Accuracy Rate – Evasion Rate Therefore, with the two equations, we get the in-game hit rate that the game shows you in battle. Just like accuracy, different sources of evasion bonus include but is not limited to vision cards, equipment, esper, master ability, buffs (or debuffs), and skills. Accuracy Formulaĭifferent sources of accuracy bonus include but is not limited to vision cards, equipment, esper, master ability, buffs (or debuffs), and skills. I mix’n’matched these values together and after some thorough in-game testing, have discovered accuracy and evasion’s true formula. There are also several values associated with evasion. The data above is one of many fixed values associated with accuracy. For the longest time, the FFBE WOTV War of The Visions global community knew that LUK and DEX affects accuracy, and LUK and AGI affects evasion.īut nobody knew the formula, as it wasn’t linear.ĭigging through the data mine files fix.json, we encounter values like:















Wotv unit calculator